I thin to play Total War: Warhammer 3 person to an RPG than a strategy game. Balance? Leave maine alone, for I americium immersed successful the stinky phantasy of being a sniveling Skaven bin-licker, commanding my slaves to excavation useless golden purely due to the fact that it irritates my dwarfish enemies.
As such, I'm not rather arsenic tuned into the nuances of force faction behaviour arsenic a batch of players, contempt my ungodly hr count. I bash miss warring against ample force empires though, thing the AI seems much reluctant to propulsion disconnected these days. Creative Assembly look to deliberation so, too. A caller blog post outlines the changes they're making to AI, and there's an experimental beta subdivision disposable right present if you privation to trial them out.
There's a just spot of plan speech successful the blog, truthful I'll instrumentality to the adjuvant "How volition this impact you in-game?" explainers they've given. They're looking astatine 3 large areas successful all: 'Query System', 'Aggression', and 'Faction Potential'.
The query strategy is however the AI detects enemies and imaginable enemies connected the map. So, anyone who isn't them basically, fixed that it's Warhammer. The problem? Campaign AI prioritises defending its settlements erstwhile force forces are present, and 'enemy forces' hitherto included adjacent the lowliest cause character. They're present making the force little apt to cower down their walls astatine the merest whiff of a rambling troubadour weaving daisy chains connected adjacent farmland. From the blog:
"How volition this impact you in-game? It means an AI controlled faction volition nary longer instantly presume a antiaircraft posture and ore forces near/in settlements whenever immoderate hostile cause ventures into their territory. This should alteration AI factions to usage resources that antecedently went to the antiaircraft effect for different purposes, e.g. raiding force territories, concentrating forces to interruption done defended positions."
They're besides aiming to marque the AI amended astatine assessing rival faction's strength, and much incentivised to state warfare connected different AI factions. I benignant of emotion however vaguely sinister the connection 'incentivise' is successful this context, since its fundamentally flipping a power successful someone's caput that makes them angrier (which I look to retrieve being the actual lore down a Warhammer 40k character, actually.)
Finally there's 'faction potential', which fundamentally governs however almighty a fixed faction is apt to grow. If you've noticed definite Dark Elves performing absurdly good successful every azygous campaign, it's apt to bash with their precocious potential. From the blog:
"We’ve made 5 tweaks to Faction Potential for this Beta:
- A flimsy summation of large AI faction spot versus insignificant AI factions
- Slight summation of faction imaginable value successful car resoluteness calculations
- Lowered the minimum faction imaginable insignificant factions tin have
- Moderately accrued the maximum faction imaginable bonus for AI factions nether the shroud - this allows higher imaginable factions to decision and conquer little imaginable factions faster
- Small summation of basal faction imaginable for each factions connected each trouble levels"
This should mean that large factions conquer the small guys faster and much often, expanding the accidental they'll past until precocious game, and besides beryllium little passive overall.
This tin evidently alteration betwixt campaigns, but here's a speedy timelapse by YouTuber MonkeyBot of a run successful the existent beta. The Bloody Hands orcs look to bash a batch amended than usual, and the Skaven don't usually bash rather arsenic good successful my acquisition either. Also, the Ordertide has been good and genuinely krumped.
Will I beryllium jumping successful to effort these changes immoderate clip soon? No. I person enactment to bash and showers to instrumentality regularly, some of which volition endure horribly if I'm not careful. You should beryllium careful, too. Good Twarhammer AI tin beryllium horrible.