Schedule I continues to person post-launch updates pursuing its overnight viral occurrence connected Steam. The latest is Patch 5, which brings the cause trader sim up to mentation 0.3.3f14.
While Patch 5 makes a fig of important improvements to the game, of astir involvement to its galore players is the developer’s enactment that Schedule I’s archetypal contented update is acceptable to motorboat this weekend.
Schedule I is presently the top-selling crippled connected Steam, with much players than large hitters specified arsenic Monster Hunter Wilds, GTA 5, and Marvel Rivals aft going viral crossed societal media, Twitch, and YouTube. In the crippled you spell from being a small-time dope pusher to kingpin, manufacturing and distributing a scope of drugs passim the grungy metropolis of Hyland Point. You tin grow your empire with properties, businesses, employees, and more.
It’s developed and published by TVGS, aka Australian indie developer Tyler, who has called Schedule I’s explosive motorboat “amazing but beauteous overwhelming.”
“I ne'er expected this benignant of response!" Tyler said successful a station connected reddit. "At the infinitesimal I’m conscionable trying to enactment focussed and get patches retired ASAP. Also looking guardant to getting started connected contented updates arsenic soon arsenic each large bugs are patched.”
To that end, Patch 5 fixes a fig of worker bugs, multiplayer bugs, and casino bugs. Tyler has besides implemented a fig of pathfinding validity checks to hopefully forestall crashes.
Schedule I Update 5 mentation 0.3.3f14 spot notes:
Tweaks/Improvements
- Added an progressive show mounting to take which show the crippled displays on.
- Botanists volition present automatically determination merchandise from their supplies to drying racks.
- Owned vehicles are present disposable connected the representation app.
- Implemented a fewer validity checks/failsafes for NPC pathfinding and warping. I deliberation this was 1 of the superior causes of crashing connected definite chipsets (thanks to Chi Chi connected Discord for bringing this to my attention).
- Refactored worker point question behaviour to beryllium a spot smarter.
- Implemented NPC effects culling astatine a definite region to amended performance.
Bug fixes
- Fixed non-host clients sometimes not being capable to hit/stand successful blackjack.
- Fixed a quest UI bug that was sometimes causing infinite loading screens successful multiplayer.
- Fixed clipboard selections not reassigning without archetypal manually clearing the existing enactment (employee beds, botanist supplies, etc).
- Fixed the trader sometimes preemptively revealing its manus to non-host players successful blackjack.
- Fixed first-person overgarment looking janky.
- Fixed 'Master Chef' accomplishment being rewarded prematurely.
- Fixed immoderate spot null references that were causing multiplayer loading/desync issues.
- The drying rack 'dry' fastener is present non-interactable if the input slot is reserved by an employee.
- Fixed NPC 'stay successful building' behaviour sometimes causing errors for non-host players.
- Fixed NPC voiceover emitters sometimes throwing a null reference.
Tyler added that sneak peeks astatine the archetypal contented update volition beryllium posted soon.
If you’re playing Schedule 1, beryllium definite to cheque retired IGN’s Schedule 1 Cheats and Console Commands guide, and Schedule 1 Multiplayer: How to Play Co-Op guide.
Wesley is the UK News Editor for IGN. Find him connected Twitter astatine @wyp100. You tin scope Wesley astatine [email protected] oregon confidentially astatine [email protected].