Kingdom Come: Deliverance 2 Gets a Barber Shop, Steam Workshop Mod Support, and More In Huge Patch 1.2

3 weeks ago 16

Kingdom Come: Deliverance 2 is getting a large update today. Patch 1.2 is retired now, and alongside fixes and improvements, there's some a barber store and Steam Workshop modding enactment added to the monolithic RPG.

The barber store is the archetypal of "several" planned escaped DLCs, per a property merchandise from Warhorse, and volition fto protagonist Henry sojourn the barber to alteration up his hairstyle. There's besides an enactment for either a clean-shaven oregon rugged appearance, arsenic good arsenic facial hairsbreadth ranging from stubble to beard. A caller haircut will, conscionable similar successful existent life, springiness Henry a impermanent boost to charisma.

Patch 1.2 (massive spot notes below!) addresses implicit 1,000 fixes and improvements, including instrumentality and NPC behavior, arsenic good arsenic gameplay balance. Specifically, developer Warhorse Studios tackled country-specific localization arsenic well. The caller spot for Kingdom Come: Deliverance 2 refines the Chinese translations, some Traditional and Simplified, improves the Korean font for clarity, and has a recently recorded French voiceover.

Kingdom Come: Deliverance 2 Gameplay Screenshots

As for modding, dedicated Steam modding enactment has arrived alongside the barber DLC and Patch 1.2. The toolkit allows players to tinker with implicit 300 elements successful Kingdom Come: Deliverance 2, ranging from idiosyncratic interface and combat mechanics to AI behavior. "Whether making subtle tweaks oregon implicit overhauls, the possibilites for customization are vast," Warhorse said. The workplace plans connected discussing these updates further during a developer stream, acceptable for March 20, 2025.

Additional contented is expected to rotation retired for the humanities RPG passim the year, with its archetypal paid contented driblet "Brushes with Death" acceptable for this summer. The Legacy of the Forge enlargement is expected successful autumn, and past this winter, Warhorse aims to merchandise Mysteria Ecclesia, which involves a covert ngo successful the Sedlec Monastery.

The latest from Warhorse Studios doesn't amusement immoderate motion of slowing down successful sales, either. The sequel sold 2 cardinal copies successful little than 2 weeks, and Embracer has hailed the crippled arsenic a success. In our ain reappraisal of Kingdom Come: Deliverance 2 astatine IGN, the RPG got precocious marks for its melee combat, story, and a "truly dynamic" open-world sandbox.

Getting started successful Kingdom Come Deliverance 2? Check retired our proposal connected Things to Do First and How to Make Money Fast Early to get you started, oregon caput to our Walkthrough hub for a step-by-step usher to the main quest. We’ve besides got guides for the myriad Activities and Tasks, Side Quests, and adjacent Cheat Codes and Console Commands.

Kingdom Come: Deliverance 2 update 1.2 spot notes:

New

Barber

- Introduced the barber feature. Check it retired successful Zhelejov and Kuttenberg!

Features

Achievements

- Adjusted the trouble of definite accomplishment checks truthful that the subordinate tin unlock the Close One accomplishment much reliably.

- Fixed the contented wherever the accomplishment The Lord Taketh Away would sometimes unlock without gathering its conditions.

Alchemy

- Improved lighting effects.

- Improved solution of the occurrence texture.

- Fixed pouring animation causing a flash.

- Fixed an incorrectly localised statement successful the database of alchemy recipes.

Animals

- Improved dying animations and ragdoll for cows and bulls.

- Fixed immoderate carnal spawners not moving correctly.

- Fixed reactions of hares to Mutt.

- Fixed random question of animals and reduced the frequence of their turns.

Archery range

- Arrows are present re-equipped automatically aft archery contest.

- Fixed the contented with the rival NPCs sometimes ceasing to shoot.

Balancing

- Rebalanced however rapidly nutrient goes atrocious implicit time.

- Rebalanced armour durability values; the durability dispersed is present wider, truthful smaller distinctions betwixt armours are present much readable.

- Rebalanced the look for triggering a black-out from being drunk.

- Rebalanced stealth items.

- Rebalanced the terms of nutrient and different items lootable from animals.

- Rebalanced the trouble of pickpocketing NPCs.

- Rebalanced the magnitude of harm each armour furniture receives.

- Rebalanced the power of an item's prime connected its price.

- Rebalanced the prices of equine equipment.

- Rebalanced the prices and stats of jewellery.

- Rebalanced point weights.

- Rebalanced comfortableness for studying books successful inns.

- Changed ranged weapons organisation wrong shops and different places.

- Changed stats of the Gallant Huntsman's Kit.

- Slightly improved loot from chests successful immoderate bandit camps.

- Lowered skill-teacher prices.

- Lowered the wide worth of caravan thorax contents.

- Made polearms stronger.

- Made shields cheaper.

- Increased the terms for which subordinate tin merchantability herbs.

- Recalculated items' conspicuousness based connected their appearance.

- Fixed the incorrect show of item's maximum charisma erstwhile the point is dirty.

- Made respective locks successful the Trosky portion easier to let for a smoother levelling curve.

- Made locks connected chests containing mostly nutrient easier to lockpick.

- Adjusted lockpicking trouble for immoderate equine traders' chests.

- Fixed exploit with a restocking thorax containing a Balanced Die.

- Fixed incorrect arrow harm values.

Blacksmithing

- Generally rebalanced the blacksmithing minigame.

- Improved ocular denotation of workpiece cooling.

- Added horseshoe recipes to assorted merchants and locations.

- Removed bezoar from alchemy and added it to blacksmithing.

- Fixed the alignment of semi-finished products astatine the forge and anvil.

- Fixed the Knight's sword recipe.

- Fixed contented with not being capable to interact with blacksmiths who are idling portion subordinate is utilizing their smithery for the minigame.

Carts

- Increased the region astatine which the interactor for getting connected carts is available.

- Fixed subordinate sometimes spawning close wrong a cart erstwhile interacting with events adjacent to the Vidlak Pond.

- Fixed the contented with carts sometimes leaving down their invisible collision adjacent aft despawning.

- Fixed cartwheels not aligning with crushed properly.

- Fixed players sometimes randomly dying aft dismounting a cart.

Combat

- Increased harm from hits from the multi-hit combos.

- Added due facial animations for Henry during the mercy termination execution.

- Adjusted the animation of drafting a bow portion moving.

- Being deed volition nary longer interrupt the subordinate drafting a weapon.

- Adjusted the escaped onslaught animation utilized erstwhile holding a torch.

- Adjusted the animation of a canine attacking a people that is holding a ranged weapon.

- Improved animation for transitioning into aiming with the crossbow.

- Introduced a abbreviated hold betwixt melee attacking an hostile portion not locked connected to trim the effectiveness of onslaught spamming.

- Adjusted the animation of the subordinate being pulled down from a equine successful combat.

- Adjustments for fewer dependable effects specified arsenic hits to the shield oregon firing of the crossbow.

- The subordinate is nary longer capable to easy backmost distant from attacking enemies, acknowledgment to the slowdown effect during deed reaction.

- Improved the animation of NPCs shooting from a crossbow.

- Properly adjusted harm benignant for maestro strikes erstwhile deciding betwixt usage of slash oregon stab harm value.

- Adjusted harm of the precocious maestro onslaught with shortsword and shield.

- Adjusted limits of the freelook diagnostic successful combat.

- Fixed assorted freezes pursuing from causing monolithic mayhem successful Kuttenberg.

- Fixed the contented with missing audio responses for attacks and hits.

- Fixed issues with disarming NPCs oregon subordinate erstwhile they were expected to dice from a clinch attack.

- Fixed an occasional infinite fader aft being knocked to the crushed with debased wellness successful a fist fight.

- Fixed an contented with subordinate holding ranged limb getting knocked backmost agelong distances by unarmed enemies.

- Fixed the NPC logic of erstwhile to usage a torch successful unarmed combat.

- Fixed animation alignment portion subordinate is backing up portion blocking with shield.

- Fixed the contented with NPC's additive animation for torch portion warring with a canine oregon a wolf.

- Fixed sometimes missing the chat enactment to surrender.

- Fixed camera issues successful unarmed combat with dogs/wolves.

- Fixed the contented with NPCs not dying decently erstwhile moving distant from subordinate and getting deed by the tackling attack.

- Fixed the contented with subordinate striking the aerial successful a series of attacks during clinch if the force gets killed by the archetypal strike.

- Fixed immoderate conflict cries not being played decently during battles.

- Fixed NPCs being indecisive astir bandaging themselves, fighting, oregon moving distant successful combat.

- Fixed dying enemies inactive looking astatine their opponent.

- Fixed the contented with NPCs unreasonably pulling retired ranged weapons successful melee combat.

- Fixed the subordinate being capable to interrupt limb drafting animation of NPCs indefinitely done their attacks.

- Fixed audio for combat clinches.

- Fixed missing dependable portion parrying an onslaught from clinch.

- Fixed wolves and dogs not transitioning into ragdoll decently nether definite circumstances.

- Fixed the contented with the subordinate being capable to crook the camera 360° vertically portion utilizing escaped look and holding artifact successful combat.

Crime

- Made NPCs little precise successful wherever they're going to look erstwhile investigating a dependable heard from acold away.

- Torch visibility buff present applies adjacent if the torch is not disposable portion equipped.

- Improved absorption for guards erstwhile subordinate steals a corpse that's presently being guarded.

- Items successful player's stash present support their stolen point marker.

- Improved the mechanics determining whether an NPC should interrupt subordinate who is presently skipping clip successful trespass.

- Boosted proceeding for NPCs reacting to a convulsive oregon transgression situation.

- Adjusted NPC behaviour erstwhile feeling threatened by the player.

- Revised reactions to sleeping successful beds owned by NPCs.

- NPCs watching a convulsive concern volition present fly if the root of the unit moves excessively adjacent to them.

- Made force corpses present persist successful the crippled longer earlier despawning.

- Improved an animation of a surrendering NPC.

- Improved absorption for erstwhile the subordinate is seen lockpicking a doorway and opens lockpicked doors successful beforehand of the arresting guard.

- Added a tutorial for displaying the database of crimes erstwhile successful the transgression confrontation dialog for the archetypal time.

- Added much overlay tutorials for the rabbit icons.

- Adjusted cooldowns for assorted reactions of bandits.

- Changed however civilians respond to the player's canine successful stealth areas.

- Fixed a convulsive battle transgression sometimes not being elevated to a execution aft the NPC dies.

- Fixed the resisting-arrest transgression sometimes incorrectly persisting done an NPC's unconsciousness.

- Fixed authorities sometimes confronting subordinate successful their underwear erstwhile raised from their furniture astatine night.

- Fixed NPCs sometimes inactive looking for the subordinate adjacent though they are warring close successful beforehand of them.

- Fixed NPCs sometimes seeing the player's actions done obstacles.

- Fixed NPCs sometimes being capable to spot down themselves.

- Fixed and rebalanced calculating the angriness of a determination triggered by player's thefts and violence.

- Fixed prolonged loading times caused by stuck NPCs.

- Fixed dialogues astir resolving crimes not making consciousness successful the discourse of Sigismund's camp.

- Fixed the transgression icon stuttering portion wrong a bush.

- Fixed nary good being calculated for stealing definite horses.

- Fixed issues related to resolving crimes with victims who had been unstreamed successful the meantime.

- Fixed NPCs sometimes confronting subordinate astir a drawn limb oregon different insignificant issues aft being released from the surrender dialog.

- Fixed the designation rabbit icon sometimes getting stuck.

- Fixed NPCs incorrectly utilizing combat barks meant for radical skirmishes erstwhile successful skirmish with lone 1 idiosyncratic and an animal.

- Fixed subordinate being capable to locomotion done an NPC who is presently arresting them done triggering the ghosting mechanism.

- Fixed the apprehension dialog with guards being breached nether uncommon conditions.

- Fixed being capable to commencement a affable chat with a NPC successful a little infinitesimal aft pickpocketing them.

- Fixed the NPC absorption to shooting during a combat encounter.

- Fixed the NPC absorption to arrows/bolts flying by portion reporting crime.

- Fixed the NPC absorption to the subordinate lockpicking erstwhile the lockpicking should beryllium legal.

- Fixed the NPC absorption to being attacked, but missed, portion they're surrendering to the player.

- Fixed locks not getting locked aft subordinate is arrested for lockpicking.

- Fixed the contented wherever a civilian would not halt banishing the player's horse.

- Fixed animation issues with a poisoned NPC attempting to run.

- Fixed NPC pathfinding erstwhile looking for an progressive shooter.

Cutscenes

- Made equipped arrows and bolts amusement connected subordinate adjacent wrong cutscenes.

- Fixed respective reasons for video sometimes stuttering during cutscenes.

- Fixed issues with player's helmet visors successful cutscenes.

- Fixed consistency issues crossed cutscenes.

- Fixed greenish frames sometimes concisely appearing astatine the opening of cutscenes.

- Fixed wide synchronization issues.

Daily life

- Generally improved NPC regular schedules crossed some maps.

- Improved the animation of NPCs sweeping.

- Revised the logic of locking store doors.

- Improved animation transitions erstwhile leaving the leaning stance, present considering the question direction.

- Improved pistillate beggar airs and animations.

- Improved pistillate sitting airs and idle animations.

- Adjusted trespass astatine the saddler's structure by the equine marketplace successful Kuttenberg.

- Food items connected shelves astatine the bakery successful Tarmark successful Kuttenberg are nary longer free.

- Adjusted trespass successful immoderate of the backrooms successful the metropolis bathhouse successful Kuttenberg.

- Added an carnal companion regularisation for tents wrong the Sigismund's camp.

- Adjusted the placement of fume particles by aggregate windows successful Kuttenberg.

- Added h2o particles for NPCs erstwhile they lavation themselves / portion from troughs.

- The baker successful Tarmark present locks his doorway erstwhile helium finishes his shift.

- Added a clip play earlier the adjacent bandit starts patrolling the way aft the erstwhile bandit was eliminated.

- Door to the player's country astatine the Devil's Den present remains open.

- Fixed time cycles of radical astatine the bluish gross of Kuttenberg.

- Fixed time cycles for villagers successful Suchdol astatine night.

- Fixed immoderate nutrient items being escaped astatine the Kuttenberg rootlike market.

- Fixed the tailor's store being near unguarded and unlocked successful the evening successful Kuttenberg.

- Fixed innkeepers getting stuck by the tube successful the Hole successful the Wall tavern.

- Fixed assorted location doors successful Kuttenberg being near unlocked astatine night.

- Fixed the contented with Cuman soldiers not talking with each different successful Sigismund's camp.

- Fixed perpetually progressive trespass successful the smithy successful Hoprink successful Kuttenberg.

- Fixed a trespass down the antagonistic of the baker successful the Czech 4th successful Kuttenberg.

- Fixed the anticipation of Mutt easy falling into the excavation shafts westbound of Kuttenberg.

- Fixed issues with immoderate items not having a due proprietor successful Kuttenberg.

- Fixed NPCs successful Miskowitz sometimes falling nether terrain portion feeding chickens.

- Fixed assorted places successful Kuttenberg wherever subordinate started speechmaking a publication connected a bookstand done an NPC speechmaking the aforesaid book.

- Fixed conflicts of NPCs wanting to usage an point for their behaviour and having to fell it portion utilizing a ledge oregon a ladder.

- Fixed the contented with 1 of the Kuttenberg fortification towers having a bluish trespass alternatively of the close reddish one.

- Fixed the contented with 1 of the Kuttenberg fortification towers not being marked arsenic trespass consistently crossed each of its area.

- Fixed the contented with immoderate guards successful Kuttenberg not preferring slumber to heal erstwhile they are wounded arsenic they should.

- Fixed the baker successful the Czech Quarter successful Kuttenberg not selling anything.

- Fixed issues related to NPCs utilizing torches wanting to ascent a ladder oregon prevarication successful bed.

- Food items are nary longer escaped astatine the baker's basal successful Jewish quarter.

- Fixed a definite portion of the Kuttenberg underground allowing companions to appear.

- Fixed robbing dormant smugglers successful the Kuttenberg underground being considered stealing.

- Fixed an NPC stacking wood wrong a partition successful Kuttenberg.

- Fixed locking of doors starring to the Kuttenberg underground.

- Fixed an contented wherever NPC would prime up a filled vessel erstwhile picking up an bare one.

- Fixed Adder not having a regular daily progressive aft spying successful Maleshov.

Dice

- Added much wealth to immoderate dice players.

- Fixed Agility XP summation erstwhile starting a dice game.

- Fixed dice sometimes clipping with the badge.

Environment

- Generally improved situation crossed some maps.

- Improved situation adjacent to the level obstruction truthful that it looks nicer adjacent though it is not accessible.

- Improved the look of Trosky castle from acold away.

- Adjusted interior visibility from afar successful the Emperor Charles tavern.

- Reworked NPC navigation successful Kuttenberg, allowing NPCs to instrumentality amended vantage of wider streets.

- Removed retired of spot collisions connected the stream by Sedletz.

- Improved shadows connected the St James Church model.

- Improved textures of definite houses successful Suchdol.

- Placed amended chairs successful the Devil's Den.

- Improved lighting successful Kuttenberg.

- Points-of-interests underground are present nary longer discovered erstwhile walking implicit them connected the surface.

- Improved textures connected respective houses successful Kuttenberg.

- Removed a shadiness artifact from the bathtub model.

- Improved mean maps of the support model.

- Fixed NPC navigation issues successful respective Kuttenberg houses.

- Fixed NPC navigation successful respective places astir the Nebakov fortresss.

- Fixed aggregate issues with inconsistent lights connected Suchdol fortress.

- Fixed h2o being luminescent successful the tunnels beneath Maleshov.

- Fixed reflections successful the bluish country of the Trosecko map.

- Fixed the lighting and fume particles astatine cauldrons.

- Fixed Z-fighting of assorted rocks.

- Fixed Z-fighting successful Kuttenberg battlements defender towers.

- Fixed Z-fighting connected buildings successful Kuttenberg.

- Fixed Z-fighting connected Suchdol battlements.

- Improved respective location visuals successful Kuttenberg.

- Fixed stretched texture connected a yellowish location successful Tarmark street.

- Fixed houses missing interior erstwhile viewed from a distance.

- Fixed a atrocious looking location country successful Kuttenberg.

- Fixed an contented wherever subordinate could spell underwater successful definite parts of the stream by Sedletz.

- Fixed the unclimbable stairs successful the All Saints tavern.

- Fixed respective issues successful houses successful the Suchdol village.

- Fixed the missing shrine extracurricular of the colony connected the Maleshov map.

- Fixed galore trees being placed somewhat supra the terrain.

- Fixed raining wrong of a barn successful Zhelejov.

- Fixed the player's caput clipping done a partition successful a Vrchlitz cellar.

- Fixed inaccessible tailor's store successful Kuttenberg.

- Fixed issues which could origin the subordinate to get stuck successful assorted places.

Fast/travel

- Added a fast-travel constituent to Bozhena's hut.

- Made dialog prompts triggering fast-travel much accordant crossed antithetic quests.

- Fixed missing dots during fast-travel.

Horse riding

- Improved the automatic travel diagnostic portion connected a equine whose stamina is depleted.

- Improved roadworthy magnetism.

- Fixed struggle betwixt roadworthy magnetism and the automatic travel feature.

- Fixed equine velocity regularisation successful Miskowitz.

Horse trading

- Reworked the transaction successful Semine resulting successful getting Pebbles arsenic a companion.

- Fixed automatic equine cogwheel equipping aft buying a caller horse.

Characters

- Improved the ocular plus for von tBergow's face.

- Reduced details of carnal simulation of apparel connected distant NPCs to amended performance.

- Turned connected section lights power connected hairsbreadth adjacent with the debased graphical preset.

- Improved Rosa's hair.

- Improved textures of women's bodies.

- Improved textures and wide prime of galore quality outfits.

- Improved the apparel of respective unsocial characters with added details and polish.

- Fixed carnal simulation of apparel not moving successful inventory.

- Fixed the exemplary of the Crested cuman helmet

Maintenance

- Added the enactment to repair bows and crossbows to much NPCs, astir notably huntsmen.

- Reworked however humor and ungraded enactment connected shields and however it is cleaned erstwhile the subordinate washes themselves.

- Improved ocular effects erstwhile damaged firearms explode.

- Fixed non-repairable items sometimes activating the damaged-armour debuff.

- Fixed wielder not getting damaged erstwhile a damaged firearm explodes successful their hands.

- Fixed breached h2o trough successful Bylany.

- Fixed Bascinets not getting cleaned erstwhile utilizing washing spots adjacent rivers.

- Fixed an contented wherever baths would temporarily disable by perpetually entering and leaving dialog with the bathhouse owner.

- Fixed breached haggle successful bathhouses.

Music

- Added much euphony for villages successful the Trosky region.

- Changed temper euphony for Opatowitz village.

- Added much euphony into the credits sequence.

Mutt

- Added a marker for Mutt connected the representation and compass erstwhile the subordinate sends Mutt to Zhelejov/Devil's Den.

- Made it harder for the subordinate to provender Mutt during combat. Work first, treats later!

- Mutt tin nary longer participate the warring arena successful the Jewish quarter.

- Fixed Mutt sometimes being incapable to instrumentality to the mill during the night.

- Fixed an contented with Henry not saying thing erstwhile Mutt finds an absorbing spot oregon entity portion searching.

- Fixed immoderate of Mutt's interior timers not resetting correctly done save/load.

Performance

- Generally improved show and stability.

- Optimized Kuttenberg marketplaces for amended performance.

- Improved framework complaint stableness successful conflict parts of quests.

- Optimized streaming of NPC visuals, particularly successful Kuttenberg.

- Improved level power duration by implicit 15 seconds connected average.

- Limited the fig of torches drawn by NPCs successful ample skirmishes to amended performance.

- Fixed precocious crippled stutter successful Kuttenberg owed to assorted estimation problems.

Photo mode

- Changed controls for opening Photo Mode connected controllers.

- Fixed controller vibrations persisting erstwhile opening Photo Mode portion utilizing the grindstone.

Platform-specific fixes

- PC/PS5 – Fixed adaptive triggers connected the DualSense controller sometimes not moving properly.

- PS5 – Fixed audio stuttering erstwhile playing with headphones connected to a controller.

- PS5: The Media fastener nary longer pauses the game.

- PS5 – Fixed ocular artifacts successful the entity erstwhile objects were adjacent to the camera.

- Steam Deck – Fixed incorrect fastener prompts.

- Windows – Added enabling/disabling Audio enhancements straight from main menu.

- Windows – Fixed the keyboard input sometimes getting stuck aft strategy locale change.

- Xbox – Fixed controller sometimes disconnecting earlier initialization.

- Xbox – Fixed sometimes incorrectly unlocking preorder rewards oregon season-pass rewards.

- Xbox – Fixed inventory icons sometimes being blurry connected Xbox Series S.

PROS

- Fixed placeholder substance and icons for PROS appearing successful the main menu.

- Fixed a uncommon lawsuit successful which PROS would neglect to connect.

Random events

- Fixed missing random events aft starting a caller playthrough.

- Added much goods for respective lawsuit merchants.

- Removed the accidental of a bandit campy spawning close by the Semine fort.

- Fixed logic wrong the random lawsuit with a villager celebrating his newborn.

- Fixed cooldowns of random lawsuit variants.

- Fixed carts seldom being moved extracurricular of the playable country erstwhile loading a save.

- Fixed random events spawning truthful their authorities is accordant during prevention and load.

- Repositioned fewer of events truthful that they are not close adjacent to fast-travel exit points.

- Fixed bandits sometimes ne'er ceasing to loot victims' corpses.

- Fixed the contented of not being capable to loot unconscious lawsuit NPCs aft loading the game.

Reputation

- Fixed respective logical issues wrong the world's reputation/faction tree.

- Fixed issues successful Tachov and Nebakov determination description.

Shop

- Removed asking the subordinate if they privation to haggle aft already confirming selling their items for each of the NPC's existent wealth.

- Improved the logic for rounding amounts successful shop.

- Improved store haggle logic.

- Shops nary longer merchantability cobwebs.

- Fixed an contented wherever items would stay successful the store handbasket from a erstwhile brushwood if the idiosyncratic loaded a savegame during terms negotiation.

Skills & perks

- Rebalanced XP summation for Vitality, Agility, Thievery, Stealth, Marksmanship, Houndmaster, Horseriding, and melee limb skills. Specifically grooming Marksmanship should beryllium noticeably easier present and grooming melee limb skills should beryllium somewhat slower.

- Prevented exploiting the Next to Godliness perk for indefinite healing.

- Reimplemented the Warmonger perk truthful that it increases player's accidental to onshore a deed connected force successful summation to its erstwhile benefits.

- The Against All Odds perk present has a disposable buff icon adjacent to the wellness barroom portion it's active.

- The Opening Strike perk present functions connected each hit, adjacent if the subordinate does not harm the wellness of the target.

- Fixed the contented with the bonus from the Gladiator perk not showing up arsenic a buff successful the Swords skill.

- Fixed the contented with activating Surprise Attack / Ambusher perks' effects erstwhile shooting dormant bodies.

- Fixed the contented with the Train Hard, Fight Easy! perk applying lone to melee weapons.

- Fixed the missing colour denotation for buffed values successful inventory surface portion the River perk is active.

- Rebalanced values for the Tendon Slicer perk.

- Fixed the clip play during which the Fundamentals of Theology perk is active.

- Fixed the Escape Artist II perk being disposable to prime adjacent without its Escape Artist I prerequisite.

- Fixed the contented with the Dark Arts Apprentice perk giving an unlimited sprinting stamina betwixt 0:00 and 4:30.

- Fixed stuttering caused by the Local Hero perk.

Stealth

- Created caller covering and instrumentality specifically supporting stealth gameplay and rebalanced stealth stats for each clothing.

- Fixed worldly transparency successful Trosky castle which allowed NPCs to spot done immoderate obstacles.

- Fixed NPC reactions to pebbles being thrown from a antithetic floor.

Takedowns

- Added screaming of NPCs erstwhile being stealth killed.

- Improved takedown and stealth termination animations for lying NPCs successful analyzable areas.

- Removed animation glitch astatine the extremity of the slaughter animation.

- Improved stealth termination animations.

- Polished animations of stealth sidesplitting pistillate NPCs.

- Improved airy of falling torch aft stealth sidesplitting oregon knocking retired an NPC.

- Stealth kills are present much apt to fail.

- Fixed positioning player's hands connected takedown victim's face.

Tutorials

- Disabled tutorial astir not having to clasp W portion riding a equine repeating.

- Added caller tutorials providing hints astir warring aggregate opponents.

- Fixed damaged manus cannon tutorial appearing inappropriately.

UI

- Main Menu: Fixed invalid effect erstwhile pressing PROS and Credits astatine the aforesaid time.

- Made POI icons connected the representation smaller.

- Removed rainfall from the inventory UI.

- Adjusted the colour denotation successful the inventory erstwhile subordinate is overloaded.

- Removed mendacious notification astir discovering Suchdol erstwhile crippled loaded into the Kuttenberg level aft startup.

- Removed representation marker for items successful player's equine inventory.

- Added equine stat icons to the Horse/Sidekicks tab.

- Improved lighting and shadows successful the inventory.

- Fixed incorrect UI connection being displayed aft loading a prevention that was created portion getting retired of a bed.

- Fixed consistency of accomplishment teacher icons truthful they are not disposable erstwhile the accomplishment teacher is not active.

- Fixed inconsistencies betwixt the combat rabbit indicator and the existent combat state.

- Fixed contented with clouds appearing incorrectly implicit the representation aft loading the game.

- Fixed controls getting stuck successful dialog erstwhile pressing Talk and opening Inventory astatine the aforesaid time.

- Fixed incorrect weapons shown successful inventory preview erstwhile utilizing resistance & drop.

- Fixed notifications astir losing quest items sometimes appearing adjacent though subordinate didn't suffer them.

- Fixed the stolen successful statement and different elements sometimes overlapping with the item's properties.

- Fixed the values of equine armour not being reflected decently successful the inventory UI successful the companion section.

- Fixed the contented with a fewer microquests sometimes claiming a tracking slot adjacent aft being completed.

- Fixed the dirtiness of items sometimes displaying incorrectly wrong the washing UI.

- Improved accuracy of the load advancement indicator.

- Added an icon for the blacksmith by the Horse marketplace successful Kuttenberg.

Visuals

- Added enactment to alteration NVidia DLSS 4 Super Resolution.

- Improved SVOTI recalculation astatine camera dialog switches.

- Removed lightning underground and indoors during a storm.

- Fixed glitches erstwhile subordinate oregon NPC changes clothes.

- Fixed question blur being disabled successful dialogues.

- Fixed surface flicker during definite situations.

- Fixed assorted ocular pop-in aft crippled is restarted oregon loaded.

- Fixed issues related to uncommon shader combinations.

- Fixed objects sometimes not casting the close shadow.

- Fixed flickering of objects erstwhile switching their LoD.

- Fixed quality and vegetation item sometimes being inconsistent erstwhile changing precocious graphical settings.

- Fixed the contented with the surface abstraction reflection ceasing to update upon activation of Resolution scaling.

- Fixed flickering artifacts connected distant objects showing against a sky.

- Fixed breached vegetation and rainfall animations for agelong playthroughs.

- Fixed flickering of equine and canine erstwhile subordinate gets closer.

Miscellaneous

- Added numpad keybinds for power of QAM.

- Allowed sprinting portion drunk.

- Player nary longer gets a caput wounded caused by hangover.

- Skill teachers' icons present amended correspond the availability of their lessons done color.

- Corrected voiceover for innkeeper successful Troskowitz.

- Polished physics for each the bridles and chanfrons.

- Improved lipsync crossed the game.

- Improved descriptions of assorted items.

- Improved physics of the parsnip.

- Improved physics simulation prime of scabbards.

- Prevented the subordinate from being capable to entree their inventory portion praying astatine a shrine.

- Changed nexus for the Plaion web leafage for help.

- Removed the constituent of involvement tipster icon from immoderate NPCs that had thing near to archer the subordinate about.

- Fixed controls getting locked aft interacting with a kettle aft loading the crippled saved portion eating from the aforesaid kettle.

- Fixed calculating the Civilians killed statistic.

- Fixed animation of picking up items portion holding a bow.

- Fixed guards losing their armour aft they kicked subordinate retired of the Sigismund's camp.

- Fixed immoderate facial animations not moving successful dialogues erstwhile the talker is lying connected the crushed wounded.

- Fixed looped drinking dependable aft being killed erstwhile drinking.

- Fixed the lockpicking minigame not being cancelled if the cart with the thorax moved distant from the player.

- Fixed dormant NPCs sometimes T-posing aft loading.

- Fixed issues successful the mash-eating NPC behaviour related to save/load.

- Fixed the contented with immoderate h2o troughs offering to cleanable the subordinate adjacent though they are cleanable already.

Quests

A Good Scrub

- Adjusted the slogan yelling, truthful that the municipality crier doesn't outcry implicit Henry.

- Added an capable hangover buff aft the bathhouse party.

- Removed a T-posing NPC successful the inheritance of the cutscene.

- Adjusted trespass appearing aft the quest successful the backstage rooms of the Kingfisher bathhouse.

- Fixed an contented wherever the bathmaids started mounting the wagon together, clipping into each other.

- Fixed an contented wherever during the wagon ride, horses would commencement jumping halfway.

A Moment of Fame

- Fixed the contented with quest tipster marker staying progressive connected the compass adjacent if the subordinate kills the questgiver.

- Fixed the quest combat arena to lick the occupation of subordinate getting stuck successful the environment.

Ars Dimicatoria

- Adjusted however the quest reacts erstwhile starting the tourney portion being wanted for transgression successful Kuttenberg.

- Adjusted who is the unfortunate for crimes comitted successful the fencing hallway during definite quest neglect scenarios.

- Talking to Menhart to participate the tourney won't unit the subordinate consecutive into the tourney, but gives the enactment to inactive backmost retired of the dialogue.

- The fencing hallway crier volition present correctly denote which maestro is teaching successful the hall, depending connected the quest outcome.

- Improved gestures for the crier astatine the fencing hall.

- Improved NPC daycycles successful the fencing hall.

- Fixed imaginable stuck fader erstwhile talking to Menhard to commencement the tourney.

- Fixed defeating Menhard sometimes being considered a crime.

- Fixed Menhard being illogically drunk successful definite dialogues.

- Fixed Arne not having the aforesaid grooming sword arsenic the subordinate during their fight.

- Fixed an contented wherever NPCs would get stuck lasting astir erstwhile talking with Menhard successful the inn.

- Fixed accomplishment teaching not being activated connected definite quest related accomplishment teaching NPCs.

- Fixed the contented wherever a combat would commencement earlier NPCs entered the arena during the tourney.

- Fixed 'New quest' marker activating connected dormant Nicolas of Prague.

- Fixed the nonsubjective to get healed by the bathwench getting stuck if the subordinate healed themselves instead.

- Fixed NPCs sometimes not acknowledging the transgression of stealing the guild sword, adjacent erstwhile catching the subordinate successful the act.

- Fixed the fencers sometimes not entering the tourney arena if being called upon erstwhile drinking from the barrel.

- Fixed the wenches not healing the subordinate successful the 2nd fractional of the tourney.

- Fixed a breached animation for stealing the guild sword erstwhile started from a definite angle.

- Fixed the contented wherever Menhard and Arne won't judge a duel portion wearing a coif, mistaking it for an armour piece.

- Fixed the contented wherever fencers could get stuck successful a array astatine the tourney.

Attila

- Improved the situation successful the spot wherever the bandit is buried.

Back successful the Saddle

- Fixed the contention failing automatically if excessively galore races were started and completed successful abbreviated succession.

Bad Blood

- Pavlena volition present dice astatine the due spot if the subordinate decides to permission the Trosky portion and travel back.

- Pavlena won't respond to the subordinate taking Otta's sword anymore.

- Prasta won't spell consecutive to the inn aft the subordinate finds Roman anymore.

- Prevented Dusko from having a transgression absorption to the subordinate lockpicking Roman's door.

- Fixed breached dialog with Jakesh successful immoderate uncommon combinations of erstwhile quest decisions.

- Fixed definite euphony tracks failing to extremity decently during the quest.

- Fixed Pavlena not being dealt with by the instrumentality aft definite quest outcomes.

- Fixed immoderate dialog options inactive being disposable with bailiff Thrush aft the subordinate already concluded the investigation.

- Fixed an contented with the contents of Pavlena's thorax changing during the quest.

- Fixed the furniture duty for Bozhena and Pavlena.

Bellatores

- Fixed Posy and Tugbone sometimes going to slumber connected a furniture with dormant Cumans aft finishing the quest.

- Fixed the Cuman pillagers sometimes attacking Jan of Zimburg unexpectedly portion he's talking to Henry.

- Fixed a debug drawstring being contiguous erstwhile talking to Jan of Zimburg.

Besieged

- Rebalanced the battle.

Brunswick

- Improved Henry's reactions to collecting the past items.

Civic Duty

- Objectives nary longer randomly update erstwhile subordinate has nary news.

- Fixed the contented wherever subordinate tin infinitely interact with bailiff aft sidesplitting Chenyek oregon Knuckles.

Civitas Pragensis

- Adjusted trouble for the combat with Erik.

- Improved dialog cameras erstwhile talking with Hans and Kubyenka.

- Improved consistency of NPCs clothes.

- Removed a redundant NPC successful the camp.

Combat Training

- Added cheque for limb and armour if starting it close aft the archetypal combat tutorial.

- Fixed the contented wherever the subordinate could not proceed Combat Training II due to the fact that of a drunken blackout.

- Fixed the contented wherever the quest wouldn't proceed aft yielding.

- Fixed the contented wherever the subordinate would get stuck successful the arena if they challenged Tomcat to a duel aft 19:20.

- Fixed breached commencement of the For Victory! quest if lone a polearm was utilized since the 2nd combat tutorial with Tomcat.

- Fixed attacking successful Dry Devil's combat tutorial.

Damsel successful Distress

- Improved timings for notifications of assorted skillcheck resolutions.

- Fixed trespasses being globally turned disconnected erstwhile quest tin beryllium started.

Dancing with the Devil

- Improved NPCs shooting from the battlements.

- Improved particles astatine Maleshov.

- Improved modulation of the player's allies' hiding animation.

- Improved enemies behavior.

- Improved loot.

- Fixed the contented of characters sometimes appearing aboriginal than they should successful cutscenes.

- Fixed von Bergow being undressed erstwhile loading the crippled from saves from an older mentation of the game.

- Fixed the quest getting softlocked if the subordinate stayed astatine borderline of quest country erstwhile Hans was placing a ladder.

Demons of Trosky

- Fixed a blocked disconnected country astatine Trosky if the quest is inactive progressive aft starting For Victory.

- Fixed Osina's voicelines erstwhile subordinate gives up during the fight.

Divine Messenger

- Prevented subordinate from being capable to permission the closed country successful respective places.

- Prevented Godwin from starting the blacksmithing minigame oregon the alchemy minigame.

- Removed butterflies from the meadow to amended its bleak atmosphere.

- Removed further NPCs that would sometimes rotation into the meadow.

- Improved atmosphere.

- Improved the circuit to the fortress with Erik.

- Improved dialogues.

Dragon's Lair

- Increased the clip Gerhart volition hold for the player's effect aft offering them a deal.

- Added immoderate tasty loot to the Alchemist's inventory.

- Fixed bodyguards' behaviour if subordinate bushed them utilizing the Ringenmeister perk.

- Fixed Gerhart's behaviour astatine the inn.

- Fixed bodyguards reporting a transgression aft being knocked retired with the Ringenmeister perk.

- Fixed the anticipation of bodyguards' AI breaking astatine the bony site.

- Fixed dormant soldiers appearing successful a cutscene astatine the bonesite.

- Fixed disappearing dragon bones aft loading a prevention wherever the subordinate divided with different parties and stole them back.

Easy Riders

- Player tin nary longer stealth knockout the bandits successful the forest.

- Fixed a ledge that allowed subordinate to instrumentality to the campy done a boundary.

- Adjusted an nonsubjective trigger successful the stone maze.

- Increased imaginativeness and proceeding of the bandits successful the forest.

- Added an automatic trigger for a dialog with Hans if they scope the maze astatine the aforesaid time.

- Improved however the miss reacts to the thrown pebble.

- Improved alignment of Henry and Hans astatine the log wherever Hans slides down.

- Adjusted the way of a bandit successful the stone maze.

- Improved Hans' moving up the elevation successful the forest.

- Fixed a repeating dialog by 1 of the bandits successful the forest.

- Fixed bandits successful the wood sometimes getting stuck if distracted by a thrown pebble.

- Fixed Hans moving done the bushes astatine the extremity of the maze.

- Fixed Hans occasionally stopping for a infinitesimal and moving again successful the forest.

- Fixed a enactment of Hans' dialog successful the massacre cutscene.

- Fixed riposte icon showing during the cleanable artifact tutorial.

- Fixed immoderate vegetation successful the massacre cutscene.

- Fixed the quality to propulsion an hostile retired of a warring pen utilizing clinch.

Exodus

- Improved NPC question successful the underground.

- Adjusted the region from which the burning synagogue switches to conscionable being burned down.

- Removed a imaginable drunk effect for Samuel's mother.

- Fixed an contented wherever the subordinate could get stuck if helium and Lichtenstein opened the doorway to the inn astatine the aforesaid time.

- Fixed the subordinate being capable to termination definite horses astatine the extremity of the quest.

- Fixed an incorrect Game implicit successful the underground conception if the subordinate stays adjacent Lichtenstein.

- Fixed the player's unconscious effect successful the backyard that should amusement the Game implicit screen.

- Fixed weird behaviour of Samuel successful the backyard if the subordinate fought unarmed.

- Fixed subordinate barks if helium goes the incorrect mode successful the underground section.

- Fixed an contented wherever Samuel would skip portion of his question and dialog connected the mode to his mother.

- Fixed Lichtenstein sometimes missing astatine the commencement of the quest.

For Victory!

- Replaced the perchance dormant quality with different one.

- Removed breached accomplishment XP reward erstwhile winning astatine dice during the feast.

- Fixed sounds missing successful cutscenes.

- Fixed breached substance successful the dialog with Johanka of Zhernov.

- Fixed continuity regarding a dormant NPC from erstwhile quests appearing successful a cutscene.

For Whom the Bell Tolls

- Added much groschen astir Trosky truthful that the subordinate tin play dice with Nicodemus.

- Fanka won't beryllium aggravated that determination is nary ginger successful the thorax erstwhile determination is.

- Repositioned the guards astatine Trosky to marque stealth easier.

- Fixed nonsubjective marker connected Nicodemus.

- Fixed guards' absorption to pebbles thrown from a antithetic floor.

Forbidden Fruit

- Fixed the contented wherever subordinate couldn't get disconnected the cart aft sidesplitting the gravedigger.

- Fixed the sliding during the animation of the NPC boarding the cart.

Fortuna

- Prevented non-quest NPCs from walking wrong the quest area.

- Prevented quest NPCs from calling guards connected the player.

- Improved Bozhena's behaviour portion the ambushers are present.

- Fixed the transgression reactions of Bozhena, who volition nary longer tally distant from the player.

- Fixed an contented wherever players couldn't bandage themselves successful Bozhena's hut aft loading.

- Fixed fireplace extinguishing.

- Removed the anticipation to permission the quest without a weapon.

- Improved chat with NPCs.

Hammer and Tongs

- Fixed forging the sword successful the Trosky portion not progressing the quest.

High Toll

- Fixed soldiers oregon the full campy disappearing portion the quest is active.

Hunger and Despair

- Fixed the operation archers shooting astatine the subordinate aft loading an autosave.

- Fixed the camera contented with Godwin successful the polylogue.

- Fixed upwind continuity.

- Fixed an contented with the combat fastener getting stuck connected fallen enemies erstwhile subordinate tries to combat unarmed successful large battles.

- Fixed the contented with Mutt being respawned if helium was eaten.

- Fixed the covering issues successful the preaching cutscene.

- Fixed the contented with the Katherine romance continuing adjacent though the subordinate refused.

- Revised dialog prompts triggering immoderate of the romance options to marque it clearer what their effect volition be.

- Closed a spread that allowed players to get retired of Suchdol castle.

- The conflict present ends lone erstwhile determination is nary force connected the walls anymore and ladders are down.

Ill Repute

- Improved snapping NPC question successful the duel country upon calming down from transgression reactions.

- Fixed objectives reacting incorrectly if the subordinate kills definite bathwenches.

- Fixed wrongly displayed country markers for definite sabotages.

- Fixed a imaginable stuck nonsubjective if subordinate had the quest related perfume confiscated during definite playthroughs.

In Vino Veritas

- Added ownership of player's furniture successful the vineyard.

- Some diary entries rewritten.

- Improved dialog conditions successful cases erstwhile the subordinate steals sulphur first.

- Rebalanced intoxicant depletion values.

- Fixed dialog conditions earlier the dialog with Havel.

- Fixed NPC's immortality conditions.

- Fixed an progressive nonsubjective aft completing the quest.

- Fixed a dialog information with Adleta.

- Fixed the trespass country connected the vineyard.

- Fixed conditions for recruiter connected vineyard.

- Fixed the locks connected the doors betwixt Havel's country and the player's rented room.

Into the Underworld

- Prevented the subordinate from leaving the closed area.

- Fixed NPC quest behaviour.

- Fixed missing voiceovers successful cutscenes.

- Fixed Chenyek sometimes being evidently seen teleporting.

- Fixed transgression reactions aft the fistfight successful the Hole.

Invaders

- Added autosaves astatine the opening and extremity of the quest.

- Improved clip skips portion drinking with the Cumans by replacing them with text-based cutscenes.

- Fixed commencement dialog having 2 valid sequences.

- Fixed clip sometimes stopping if the subordinate had booze successful their inventory and aboriginal had it confiscated.

- Fixed Jasak not walking usually aft the subordinate draws a limb erstwhile going for much alcohol.

- Fixed Vuytek leaving aft being knocked retired close earlier the quest starts.

- Fixed the unconsciousness animation if the subordinate hits a Cuman close earlier losing consciousness.

- Fixed the cutscene trigger country for Mutt being excessively adjacent to the booze stash.

- Fixed the extremity dialog astir the quest ending abruptly with Kreyzl.

- Fixed aft the subordinate gaining a drunkenness buff insteaf of a hangover buff aft drinking with Cumans.

- Fixed the quest starting erstwhile Cumans are not contiguous successful the inn.

- Fixed Nomad missing from the dialog aft flirting with Jasak's emotion interest.

Johnny the Gob

- Fixed an contented with the quest sometimes completing prematurely.

Judgment Day

- Rebalanced quest rewards.

- Fixed equine behaviour aft the battle.

Justice

- Fixed a concern wherever subordinate could manus successful the quest portion being reported for execution astatine the aforesaid time.

Kuttenberg Tournament

- Improved the disqualification process during the tourney.

- Improved timeskipping astatine the tourney. Fixed tourney getting stuck during timeskips.

- Shortened the clip betwixt 1 subject extremity and the commencement of another.

- Added due gestures for Kumel portion announcing.

- Correct diary introduction volition present look if subordinate doesn't cod their rewards astatine the tourney.

- Adjusted however agelong is subordinate banned from further tournaments if helium caused a transgression during one.

- Kumel shouldn't get drunk to the repeated tourney activity.

- Trying to onslaught the hostile excessively aboriginal volition trigger the combat aboriginal alternatively of a crime.

- Adjusted however the antithetic fighters swap for antithetic tournaments.

- Prevented the attending accomplishment teachers from teaching during the tourney.

- Fans won't beryllium teleported wrong the arena if the subordinate leaves and comes back.

- Fixed an contented wherever an hostile would surrender and tally distant from the area.

- Fixed the tourney getting stuck if subordinate near the tourney and returned later.

- Fans lasting by the arena won't basal wrong each different anymore.

- Fixed the subordinate sometimes getting stuck successful the warring arena if they got disqualified portion wrong it.

- Fixed the subordinate committing a transgression astatine the tourney for unsheathing their weapon.

- Fixed nonsubjective to 'Equip tourney gear' reactivating upon successfully returning the gear.

- Fixed respective issues related to saving/loading successful unexpected moments.

- Fixed an contented wherever fighters wouldn't alteration their cogwheel for different disciplines.

Lackey

- Fixed Vostatek not talking astir different quests aft finishing this one.

- Fixed an contented wherever huntsman Vostatek mightiness person managed to past being eaten by wolves nether definite conditions.

- Fixed terrain contented allowing the subordinate to determination into a presumption unreachable by NPCs.

Last Rites

- Fixed the crippled sometimes freezing aft knocking down a ladder.

- Fixed disappearing edges astir the partition spread from trebuchet connected little graphics settings.

- Fixed the Suchdol chimney appearing aboriginal than the fortress itself.

Last Will

- Fixed an contented wherever a subordinate could person a reward doubly if they ordered Mutt to onslaught Gerda during the duel.

Like Old Times

- Adjusted the presumption of a thorax successful the soldiers' campy to hole a breached animation during lockpicking.

- Adjusted the assemblage of the killed huntsman to not clip into the tree.

- Fixed the contented with dormant soldiers' bodies staying successful the campy upon travelling backmost to Devil's Den.

- Fixed a imaginable chat punctual without substance during the equine thrust with Capon.

Lost Honour

- Fixed incorrect heraldry connected 1 of Garbow's pavises successful his camp.

Master Schindel's Toys

- Player tin nary longer suffer an important quest item.

- Fixed diary logs aft failing the quest.

Materia Prima

- Fixed dialog cameras.

Miri Fajta

- Improved animation of NPCs sitting connected the ground.

- Polished the euphony during a dialogue.

- Improved deterred NPC's behavior.

- Removed items successful Tibor's inventory erstwhile being held captive.

- Fixed accomplishment reward successful dialogue.

- Fixed the animation erstwhile picking up the dormant body.

- Fixed woodcutters' absorption portion subordinate trespassing.

- Fixed trespass country successful the barn.

Mutt

- Removed mentioning Vostatek if subordinate already knows astir him.

- Improved Mutt's animations successful the archetypal dialog with him.

- Increased harm for parry attacks against wolves.

- Changed loot successful Mutt's wolf den.

- Added enactment successful the descriptions of the items indicating that they are sniffable by Mutt. 

- Fixed the behaviour of the archetypal battalion of wolves.

Necessary Evil

- Removed marker from von Bergow portion he's sleeping aft the raid connected Semine.

- Added waiting behaviour for von Bergow aft subordinate reports the results of the torture.

- Added the cleaning enactment for Capon aft the instrumentality from Semine.

- Increased visibility of the gross from Semine fortress connected debased settings.

- Fixed equine alignment during the raid connected Semine.

- Fixed dying animation if subordinate kills the NPC during torture.

- Fixed teleportation of the subordinate during last polylogue with von Bergow.

Opus Magnum

- Fixed the information of the nonsubjective of bringing the publication to the miller.

- Fixed the contented with a defender guarding the publication proprietor indefinitely.

Oratores

- Improved the last equine race.

- Removed the punctual mistakenly offering to play dice with Samuel, Capon, oregon Brabant portion successful Ruthard Manor.

- Fixed absorption of vagabonds to a thrown pebble successful Ruthard Manor.

- Forbid sending Mutt location from the closed Suchdol castle.

Popinjay Shoot

- Fixed subordinate being incapable to sprout aft speedy sword gully successful the Popinjay Shoot quest.

Post Scriptum

- Improved miners' absorption to transgression aft the fight.

- Guards are present ever contiguous down the entranceway door, truthful they tin fto the subordinate spot Markolt.

- Fixed the missive staying successful inventory aft giving it to the bailiff.

Ransom

- Fixed Henry being sunken into the crushed successful the dialog with Jan of Suchotlesky if the subordinate woke him up from unconsciousness.

- Fixed a anticipation of Jan going backmost to the ambush tract portion he's trying to analyse crime.

- Fixed the burnt down location breaking combat during the handover.

- Fixed objectives not disappearing aft talking to the captive successful Sigismund's camp.

- Fixed injured Jan lasting up successful dialog during immoderate facial animations.

- Fixed Kubyenka and Adder not being recruitable for reinforcements.

Reckoning

- Rebalanced stats of the Prague soldiers to marque stealth somewhat much challenging.

- Fixed sleeping soldiers not waking up erstwhile alarm is triggered.

- Fixed soldiers not reacting to their nutrient being poisoned.

- Fixed immoderate alignment with vino successful a cutscene.

- Fixed animation of picking up a sword successful the yard.

- Fixed immoderate places wherever the subordinate could get stuck.

So It Begins…

- Improved nutrient confiscation during siege quests.

- Improved show aft the nighttime attack.

Speak of the Devil

- Added collisions to carts to forestall climbing connected apical of them.

- Lowered the armour prime of the guards escorting the Dry Devil.

- Fixed Zizka's men accusing the subordinate of execution erstwhile revisiting the ambush place.

- Fixed euphony getting stuck connected the aforesaid way during the hunt for weapons.

- Fixed an contented wherever sidesplitting the sleeping defender would pb to a stuck nonsubjective during the quest So it Begins.

Spoils of War

- Fixed the villagers not ever counting the valuables taken from their hidden stashes towards the stolen-value counter.

- Fixed missing substance erstwhile handing successful much valuables than required.

Striped Tonies

- Fixed diary not mentioning wherefore the subordinate failed the quest.

- Fixed the modular moving unnaturally erstwhile walking connected the stairs.

- Fixed saves created wrong the Striped Tonies quest having incorrect names.

- Fixed the behaviour of Miner Anton Kaspar, truthful that helium does not permission the spot astatine the Church of St. Jacob.

Taking French Leave

- Improved soldiers' animations.

- Improved environment.

- Improved Maleshov operation entrance.

- Improved horses' behaviour astatine Maleshov castle.

- Added weapons to Maleshov castle.

- Improved cutscene lighting.

- Improved the quest log.

- Fixed saving/loading contented if the substance cutscene is played close aft loading game.

- Fixed the alarm sounding during the cutscene successful Maleshov.

- Fixed Capon waking up from unconsciousness aft saving/loading.

- Fixed the Nighthawk potion blinding subordinate aft escaping from Maleshov.

- Fixed bark if Hashtal is dead.

- Fixed NPC falling from the stool aft knockout.

Teeth successful a Bag

- Fixed a uncommon contented with subordinate is incapable to repetition the combat with Zavish and Damian.

- Fixed the invalid dialog punctual if subordinate refuses to wage the stake successful the treble combat with Zavish and Damian.

The Best for Last

- Fixed the contented making dialog with Barnaby inaccessible owed to the satellite time.

- Fixed the contented wherever you couldn't commencement a combat with Herbalist Barnaby aft refusing him once.

- Fixed contented caused by Ringenmeister perk portion trying to extremity the combat with a choke.

The Blacksmith's Son

- Fixed improper nonsubjective erstwhile taking the materials from the chest.

The Devil's Pack

- Added the enactment to hide Ranyek.

- Added missing voiceover with the innkeeper erstwhile asking astir Ranyek.

- Fixed the nonsubjective marker to transportation Ranyek to not flash successful the navigation panel.

- Fixed the nonsubjective to hide Ranyek not activating.

- Fixed the quest not being capable to advancement aft a failed accomplishment cheque with the dice players.

- Fixed the subordinate losing much groschen than they haggled successful the dialog with the bailiff.

The Feast

- Fixed Godwin not being capable to win successful the skillcheck with Servant Dasha.

- Fixed NPCs jumping to presumption during treating wounded animation astatine the extremity of The Feast.

The Fifth Commandment

- Added a missing diary introduction for erstwhile subordinate kills idiosyncratic successful the location of Grolle.

- Removing the dialog loop of giving acknowledgment from Stanya.

- Removed predominant praying from Lipold's daycycle.

- Changed dialog for Strnad if beating him until helium is unconsious.

- Started to automatically propulsion the limb retired earlier the combat with Thaddeus.

- Rewritten diary entries.

- Changed the heads of William and Barton.

- Adjusted presumption of dormant Mandelina during polylogue aft trap.

- Changed the punctual for the absorption camera for the transgression scene.

- Added Marigold decoction to the enactment to cure Lipold's hangover.

- Removed trespass from Lipold's location during the quest.

- Added transgression suppression during the trap.

- Edited stash of a thorax successful the morgue wherever lies dormant Alenka.

- Fixed Lipold's behaviour astatine the extremity of quest, truthful helium volition permission the room.

- Fixed the quest sometimes getting stuck aft accusing Prokop of the murder.

- Fixed dialog conditions with Prokop.

- Fixed contented successful the Fifth Commandment wherever Strnad would not speech to plazer to decorativeness the nonsubjective for thief Zdena.

- Fixed contented of locked doors during the trap successful the Fifth Commandment quest.

- Fixed the diary introduction for choosing William arsenic a murderer.

The Finger of God

- Improved Bull's limb preset earlier the battle.

- Improved Godwin's behaviour by the graves.

- Improved transgression interactions betwixt the subordinate and allies.

- Improved the interactions betwixt the subordinate and different defenders.

- Improved placement of targets for the weapon tutorial.

- Fixed breached dialog enactment aft handing successful a horseshoe.

- Fixed stats of weapons for repair.

- Fixed the NPC's covering during the dialog with Klara.

The Heirloom

- Improved reactions of Vendula and Svatava upon being hit.

- Prevented gossip dialogues during hostage situation.

- Fixed Mikush not becoming a accomplishment teacher successful immoderate endings.

- Fixed Mikush not accepting his chapeau successful immoderate endings.

- Fixed the hostage concern getting breached by Mutt.

The Jaunt

- Ventza won't beryllium successful the campy erstwhile you're expected to find him successful the rocks

- The Jaunt tin present beryllium finished aft failing the nonsubjective to travel lord Semin and Gnarly.

- Improved the tied-up animation for Gules and Ventza.

- Knocking Ventza retired and bringing him to Lord Semine is present a valid option.

- Fixed the contented wherever Captain Gnarly and Lord Semine were not successful Semine aft the subordinate completed the quest without them.

The King's Gambit

- Entering the assembly present decently keeps the subordinate incognito.

- Player tin nary longer work a publication portion carrying a pitcher of wine.

- Rebalanced the duel with Christopher.

- Made Vavak easier to get a clasp of.

- Added a vino serving tutorial overlay astatine the commencement of the assembly.

- Fixed a missing nonsubjective marker connected Anna of Waldstein.

- Fixed Franta picking up the waiter's apparel astatine the tailor repeatedly.

- Fixed disappearing objects astatine the extremity of the toast with the king.

- Fixed mismatching quality positions aft the intro cutscene.

- Fixed Godwin's equine leaving during the intro polylogue.

- Fixed the Raborsch stablemaster bribery enactment not having an effect.

- Fixed the caput butler asking astir Franta aggregate times.

The Lion's Den

- Revised euphony playing during the quest.

- Fixed the close absorption erstwhile leaving Sedletz aft Stephen Crow is dead.

- Fixed the close absorption erstwhile committing a transgression aft a trial.

- Fixed the close absorption erstwhile attacking Commander Katz.

- Fixed the subordinate not being capable to sound retired the defender guarding Musa successful the Lion's Den quest.

- Fixed redudant nonsubjective to speech to Ditrich Katz aft the trial.

The Magic Arrow

- Pasha's crossbow is present much powerful.

- Removed inappropriate transgression reactions astatine the extremity of the arrow ceremony.

- Improved a diary entry.

- Fixed gravedigger Lenek's surrender.

The Mouth of Hell

- Changed the presumption of a sword successful the mine.

- Moved the dialog camera during the archetypal country of massacre successful Old Kutna.

- Fixed the contented wherever the surface would spell achromatic aft accelerated travelling done Old Kutna.

- Fixed contented of missing dormant cows successful Old Kutna.

- Fixed an contented wherever Marian and Vladimir mightiness amusement up to face Taras bare astatine night.

- Fixed collisions successful the mine.

- Fixed the behaviour of Taras truthful that helium volition not fly if escalating a combat aft showing him the contract.

- Fixed behaviour of Taras if helium falls down portion chasing player.

The Peasant Revolt

- Prevented the shootable stashes from getting restocked.

- Fixed an contented wherever Vlasta was not consenting to talk to the subordinate aft finishing the quest.

The Reliquary

- Removed campy trespass erstwhile returning the finished sword.

- Fixed duplication of quest reward if it's stolen earlier finishing the quest.

The Spark

- Eldris' thorax is not intolerable to lockpick now.

- Improved guards' regular aft fight.

- Fixed Knuckles staying successful beforehand of the inn erstwhile he's expected to beryllium banished.

- Fixed the ropes of hanged The Guild members.

- Fixed Whisker's absorption to subordinate lockpicking the thorax successful beforehand of him.

- Fixed ocular bug of the burnt dugout.

The Storm

- Revised the debuff received from the torturing.

- Removed Mika's openworld dialog from the Storm quest.

- Added healing items to stashes astatine Trosky aft the duel with Istvan.

- Improved dialog lighting.

- Removed Zizka's mace during the torture scene.

The Sword and the Quill

- The progressive outfit is nary longer partially unequipped upon being woken up by Zuzana.

- Disabled toggling on-road travel portion pursuing the wagon.

- Removed the enactment to inquire Katherine astir Nebakov erstwhile it's nary longer relevant.

- Improved the cutscene.

- Improved Suchdol ft postulation slightly.

- Fixed player's equine periodically stopping portion pursuing the wagon.

- Fixed Suchdol airy sources not emitting light.

- Fixed the trialogue with Katherine and skipper Frenzl not triggering from a circumstantial direction.

- Fixed a ocular contented with Zizka's eating animation.

- Fixed player's horse's tack changing successful the last cutscene.

The Voivode's Curse

- Rebalanced the blacksmithing look to necessitate ingredients due for the Trosky region.

- Prevented asking Aranka for much enactment if the quest is already started.

- Fixed quest log not reflecting immoderate quest decisions properly.

The White Roebuck

- Fixed players being capable to easy marque wealth by sidesplitting poachers repeatedly.

- Fixed a definite carnal not appearing aft the crippled was saved and loaded aft uncovering the hide.

Thou Art But Dust…

- Improved collision of the trapdoor.

- Fixed players not being capable implicit the pyramid of skulls and proceed the quest.

Tragedy successful Danemark

- Fixed the contented with the absorption of miller's household to the player's elimination of the bandits.

Troubadours

- Fixed Michael and George sometimes lasting escaped aft loading a prevention adjacent to the pillory.

- Fixed regular docket for Michael and George.

Via Argentum

- Improved trespass zones wrong of the concealed mint.

- Added alternate dialog for speaking with Volkmar extracurricular of his court

- Improved dialog cameras for archetypal dialog with Volkmar.

- Fixed the contented sometimes making Buresh immortal.

- Fixed the contented wherever Buresh could respond to the player's strikes and perchance flee.

- Fixed the contented wherever Buresh could teleport retired of the concealed mint during the timeskip.

- Fixed contented wherever immoderate characters could beryllium stripped during the opening cutscene.

- Fixed the information successful the last dialog with Christian of Pisek to lucifer the events successful the concealed mint.

- Fixed the contented wherever Volkmar teleported a abbreviated region distant and did not respond to the subordinate if the subordinate chose to termination him.

Victimised

- Improved timings for notifications of definite skillcheck resolutions.

- Adjusted the Wait for Margaret interactor to beryllium easier to find.

- Fixed imaginable transgression reactions aboriginal successful the quest, if subordinate knocked retired Lacek successful the inn.

Warding Off Evil

- Improved lighting successful the inn basement.

- Improved the Parler chamber, specifically the model surroundings for a graceful knockout.

- Fixed an contented wherever the Protective Axe disappeared from the inventory aft giving Johann different axe.

Wedding Crashers

- Improved dialog cameras.

- Improved Hanush's presumption successful the dialogue.

- Removed the enactment to onslaught NPCs astatine the wedding.

- Removed humor connected NPCs earlier wedding ceremony.

- Improved question of the navigator portion trying to lure her distant from the kitchen.

- Rebalanced the grooming sword's damage.

- Michael and George tin be the wedding now.

- Fixed GPU show issues during the wedding cutscene.

- Fixed immoderate optional objectives and behavior.

- Fixed information successful dialog betwixt Svatya and Vuytek.

- Fixed optional dialog information with the defender by the cellar.

- Fixed optional dialog conditions with Jurko.

- Fixed optional dialog conditions with the Chamberlain.

- Fixed going unconscious again close aft getting up during lawsuit brawl.

- Fixed an contented wherever Strong broth was not moving arsenic an anti-alcohol food.

- Fixed dialog information earlier going to the wedding.

Yackers'n'Fash

- Added Innkeeper Helga Schelm arsenic a tipster for the Yackers 'N' Fash quest.

- Fixed the contented with foreman Vlach not telling subordinate to conscionable aboriginal successful the evening.

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(Plus hundreds of different fixes and improvements not mentioned successful detail)

Eric is simply a freelance writer for IGN.

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