Civilization 7: Modern Civilizations Tier List

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The Modern Age successful Civilization 7 is the astir important property successful the game. It’s wherever winners are decided, and wherever the crippled comes to an end. That means it’s imperative you property your advantages and marque the close choices moving connected from the Exploration Age.

The Civilization you take is cardinal to securing your victory. The Modern Age offers 10 civilizations for you to take from (eleven, if you person the Crossroads of the World DLC). When mixed with the close Civ 7 Leaders, you tin nutrient immoderate highly almighty synergies. To marque your enactment easier, here’s our tier database for the champion Modern property civilizations successful Civ 7.

Best Civ 7 Modern Civs

Best Civ 7 Modern Civs

Civ 7 Modern Civs Tier List

S-tier: America, Meiji Japan

A-tier: French Empire, Mexico, Qing

B-tier: Buganda, Prussia, Russia, Siam

C-tier: Mughal

S-Tier Modern Civs

This is the champion of the champion Civilization 7 has to offer. From entree to bully subject units, to precise almighty assets access, you tin mostly predominate maps with these choices.

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S-tier: America

  • Frontier Expansion - Gain 100 Gold each clip you amended a Resource. +30% Production towards constructing the Statue of Liberty.
  • Marine - American Unique Infantry Unit. Has the Amphibious ability. Cheaper to train.
  • Prospector - American Unique Civilian Units. Claims a Land Resource extracurricular of your regular Settlement radius.
  • Industrial Park - American Unique Quarter. Created by constructing the Railyard and Steel Mill successful the aforesaid district. +2 Food successful this City for each Resource assigned to this City.
  • Railyard - +5 Production. +1 Production Adjacency for Quarters and Wonders. American Unique Production Building. Ageless.
  • Steel Mill - +6 Production. Gold adjacency for Resources and Wonders. American Unique Production Building. Ageless.

America has a batch going for it, arsenic it tin utilise a batch of resources, making it 1 of the champion civilizations successful the modern era. The Frontier Expansion trait tin supply immoderate large spikes successful golden by improving resources. Elsewhere, the Railyard and Steel Mill coming unneurotic to marque the Industrial Park means a batch of Food, Production, and Gold. This makes the USA a truly varied and rounded civilization that tin grow accelerated and has the accumulation to conscionable it.

On apical of that, the Prospecter tin drawback important resources, further fueling your yields. The Marine is besides a coagulated portion acknowledgment to the Amphibious ability, making them amazingly nimble. There’s conscionable a batch to similar astir this civilization.

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S-tier: Meiji Japan

  • Goisshin - When you Overbuild a Building, summation Science adjacent to 50% of the Building’s Production cost. +30% Production towards constructing Dogo Onsen.
  • Mikasa - Meiji Japanese Unique Heavy Naval Unit. The archetypal clip this Unit is destroyed, it respawns successful the closest Settlement you ain astatine 50% HP.
  • Zero - Meiji Japanese Unique Fighter Air Unit. Increased range. +4 Combat Strength against different Fighter Air Units. Can intercept force Air Units.
  • Zaibatsu - Meiji Unique Quarter. Created by constructing the Ginko and Jukogyo successful the aforesaid District. +1 Gold and Production connected Buildings successful adjacent Districts.
  • Ginko - +5 Gold. +1 Gold Adjacency for Gold Buildings and Wonders. Meiji Japan Unique Gold Building. Ageless.
  • Jukogyo - +5 Production. +1 Production Adjacency for Coastal Terrain and Wonders. Meiji Japan Unique Production Buiding. Ageless.

Meiji Japan is precise resourceful and has entree to immoderate earnestly almighty aspects. Goisshin means you tin reshape your districts and buildings for your modern needs portion getting a decent chunk of Science backmost for your trouble. Meanwhile, the Zaibatsu Quarter tin rack up monolithic amounts of Gold and Production if you person quarters with a batch of Buildings. It’s a truly bully postulation of yields that tin propel you into the endgame.

On apical of that, the civilization has immoderate fearsomely beardown Units. The Mikasa tin beryllium incredibly strong, and is capable to respawn erstwhile aft decease astatine the closest Settlement. This means you tin either support your concern into the Naval Unit, oregon perchance reengage a debased portion that conscionable killed it to decorativeness the fight. On apical of that, the Zero is simply a bully late-game craft that should marque you a unit to beryllium reckoned with successful the skies.

A-Tier Modern Civs

You can’t spell incorrect with an A-Tier civilization. They often person varied entree to important resources, and bring immoderate subject powerfulness to the array excessively with their peculiar units.

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A-Tier: French Empire

  • Liberte, Egalite, Fraternite - You tin prime the Celebration effects of immoderate modular Government successful the Modern Age. +30% Production towards constructing the Eiffel Tower.
  • Garde Imperiale - French Imperial Unique Infantry Unit. Can marque a Ranged attack. +2 Combat Strength erstwhile wrong a affable Army Commander Radius. More costly to train.
  • Jacobin - A Great Person with 1 charge. Can lone beryllium trained successful Cities with an Avenue, and the circumstantial Jacobin received once. Cost increases per Jacobin trained.
  • Avenue - French Imperial Quarter. Created by constructing the Jardin a la Francaise and Salon successful the aforesaid District. +2 Happiness connected Quarters successful this City.
  • Jardin a la Francaise - +5 Culture. +1 Happiness Adjacency for Culture Buildings and Wonders. French Empire Unique Culture Building. Ageless.
  • Salon - +5 Happiness. +1 Culture Adjacency for Happiness Buildings and Wonders. French Empire Unique Happiness Building. Ageless.

The French Empire is simply a truly bully synergistic Civilization that is truly worthy considering if you person plans to instrumentality a Cultural victory. Thanks to the Avenue, which is made from the Jardin a la Francaise and Salon, the civilization has a large feedback loop of Culture and Happiness that tin propel it done the Modern Age if managed properly. Because of this, you’ll person a batch of Celebrations, feeding into the Liberte, Egalite, Fraternite trait.

Although it’s not a satellite beater, the Garde Imperiale is simply a decent Unit to person entree to conscionable successful lawsuit anyone tries to bully you arsenic you physique the happiest, astir cultured civilization.

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A-Tier: Mexico

  • Revolucion - Starts with a unsocial Government, Revolucion. This Government has 1 Celebration effect, +30% Culture for 10 Turns. Cannot participate immoderate different Government type. +30% Production towards constructing Palacio de Bellas Artes.
  • Soldaderas - Mexican Unique Infantry Unit. Adjacent Units heal +10 HP. Does not stack.
  • Revolucionario - A Great Person with 1 charge. Can lone beryllium trained successful Cities with a Zocalo, and the circumstantial Revolucionario received is random. Each Revolucionario tin lone beryllium received once. Cost increases per Revolucionario trained.
  • Zocalo - Mexican Unique Quarter. Created by constructing the Catedral and Portal de Mercanderes successful the aforesaid District. +2 Culture for each Tradition slotted into the Government.
  • Catedral - +5 Culture. +1 Happiness Adjacency for Culture Buildings and Wonders. Mexican Unique Culture Buiding. Ageless.
  • Portal de Mercaderes - +5 Culture. +1 Gold Adjacency for Gold Buildings and Wonders. Mexican Unique Culture Building. Ageless.

Not dissimilar to the French Empire, the Mexican civilization is simply a Culture powerhouse. While it is somewhat little susceptible of Happiness, that comes with the added bonus of entree to much Gold, and a immense helping of Culture. As agelong arsenic you tin stack Happiness with your buildings and initiate Celebrations, your civilization volition person entree to 30% Culture bonuses. The Zocalo Quarter, made by gathering the Catedral and Portal de Mercaderes successful the aforesaid District, provides adjacent much Culture.

The Soldaderas Unit tin besides beryllium comparatively tanky if successful the close formations, with units healing each other. If you are going for Culture and tin get an abundance of entree to Happiness, Mexico is simply a premier campaigner for a taste victory.

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A-Tier: Qing

  • Kang Qian Shengshi - +4 Gold, +3 Culture, +2 Influence, but -1 Science from imported Resources. +30% Production towards constructing Chengde Mountain Resort.
  • Gusa - Qiang Unique Infantry Unit. +4 Combat Strength if adjacent to different Gusa.
  • Hangshang - Qing Unique Merchant. Civilian who tin found a Trade Route to import Resources from a overseas Settlement. Gain 50 Gold for each Resource acquired erstwhile creating a naval Trade Route.
  • Huiguan - Qing Unique Quarter. Created by constructing the Qianzhuang and Shiguan successful the aforesaid District. +35% Influence successful this Settlement.
  • Shiguan - +6 Science. +1 Happiness Adjacency for Happiness Buildings and Wonders. Qing Unique Science Building. Ageless.
  • Qianzhuang - +5 Gold. +1 Gold Adjacency for Gold Buildings and Wonders. Qing Unique Gold Building. Ageless.

The Qing Civilization has plentifulness going for it, though with a drawback you volition person to manage. The Kang Qian Shengshi trait gives you a bully boost successful Gold, Culture, and Influence, but it tin besides marque you resistance successful Science. In the Modern Age, Technology moves fast, truthful mismanaging this trait tin person you lagging down successful discoveries.

That said, with immoderate circumstantial resource, Wonder and Building management, this shouldn’t beryllium an tremendous problem, particularly arsenic the Shinguan tin offset that a little. There’s a batch of utile entree to yields here, truthful there's plentifulness to urge this Civ.

On apical of that, the Gusa Unit is besides perchance beauteous almighty successful the close formations and arsenic large squadrons, meaning you person bully entree to immoderate subject might.

B-Tier Modern Civs

This is wherever bully civilizations with a decent magnitude of benefits belong. They whitethorn beryllium a small much specialized and viable successful less scenarios, but mostly bring immoderate wide worth to astir bequest paths.

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B-Tier: Buganda

  • River Raids - Gain Culture erstwhile pillaging Buildings oregon Improvements adjacent to the output oregon healing gained. Land Military Units summation the Amphibious ability. +30% Production towards constructing Muzibu Azaala Mpanga.
  • Abambowa - Bugandan Unique Infantry Unit. Heals +10 HP from Pillaging immoderate tile.
  • Mwami - Bugandan Unique Army Commander. 50% yields from pillaging wrong its Command Radius.
  • Kabaka’s Lake - +3 Happiness. Receives Lake output bonuses, including yields for each Buganda’s abilities and the Muzibu Azaala Mpanga Wonder. Bugandan Unique Improvement. Ageless. Does not region Warehouse bonuses connected a tile. Must beryllium placed connected Flat Terrain. One per Settlement.

Bugunda is an absorbing prime for those who similar to pain places to the ground. You’ll request a beardown subject to get into force territory and commencement tearing isolated your their Settlements. If you bash though, you tin summation rather a batch of resources. You request to beryllium progressive and astatine warfare often, but if managed correctly, this tin spell good for you. The River Raids trait, arsenic good arsenic the Abambowa and Mwami units, bring immense worth from Pillaging, truthful you request to bash it and bash it often.

That’s besides due to the fact that portion the Kabaka’s Lake is bully for Happiness and Lake resources, the civilization doesn’t person nonstop entree to important yields successful the Modern Age similar Science, Culture, Gold, and Influence. So, you’ll person to spell pillaging to marque up for it. It’s a alternatively unsocial benignant of play, and if you’re beardown capable and resourceful capable to people the yields you request entree to, it tin spell well. However, it tin besides autumn isolated rapidly if you’re incapable to beryllium progressive enough.

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B-Tier: Prussia

  • Blood and Iron - Units person +1 Combat Strength for each Unfriendly oregon worse Civ Relationship.
  • Hussar - Prussian Unique Cavalry Unit. Has +1 Movement. +1 Combat Strength for each Movement it has remaining.
  • Stuka - Prussian Ground Attack Air Unit. +3 Combat Strength against Land Units.
  • Staatseisenbahn - Prussian Unique Railroad. +2 Gold and Production connected Rural tiles with a Staatseisenbahn.

Prussia is the prime of Civilization for those who are not acrophobic to marque everyone mad. If you are looking to bully the full map, Prussia is for you, arsenic you volition summation Combat Strength for everyone who dislikes you. This is simply a civ for those who are not conscionable militarily minded, but pugnacious too. The Hussar and successful particular, Stuka, are beardown Units excessively that volition person you winning astir just fights.

The occupation with Prussia is that it’s a small one-note. This is astir throwing yourself astatine different civilizations and trying to overpower them. You volition request to beryllium taking Settlements to support up with the Science and Cultural needs a beardown Military requires. Both are important successful the Modern Age, and if you can’t support gait with rapidly evolving Technology, you whitethorn extremity up falling down adjacent successful a Military sense. The Staatseisenbahn volition lone spell truthful acold erstwhile it comes to Gold and Production. On apical of that, you could extremity up biting disconnected much than you tin chew here. Keeping everyone huffy astatine you is funny, that is, until each civilization connected the representation simultaneously declares warfare connected you.

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B-Tier: Russia

  • Prosveshchenie - +1 Culture connected Districts successful Cities. +1 Science connected Districts successful Cities successful Tundra. +30% Production towards constructing the Hermitage.
  • Cossack - Russian Unique Cavalry Unit. +4 Combat Strength successful affable territory.
  • Katyusha Rocket Launcher - Russian Unique Siege Unit. Has +1 Movement. Lower basal Combat Strength but has the Splash ability. Dealing harm to force Units adjacent to the people Unit.
  • Obschchina - +2 Food from adjacent Farms. +2 Culture successful Tundra. Russian Empire Unique Improvement. Ageless. Does not region Warehouse bonuses connected a tile. Cannot beryllium placed adjacent to different Obshchina.

Russia has entree to immoderate bully output bonuses connected Districts, and the Science and Culture premix is simply a beardown suit for the civilization. That said, these bonuses aren’t enormous, and you’ll lone truly supercharge your Culture output connected Tundra, which could beryllium restrictive for your borders. All things considered, you whitethorn way down different much specialised civilizations successful presumption of yields.

The Cossack and Katysha Rocket Launcher are absorbing units that volition mean you tin support the Science and Cultural guardant civilization you are building, but usually lone defensively and against large armies wherever splash harm is relevant.

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B-Tier: Siam

  • Itsapharahab - Gains a unsocial Diplomatic Action to instantly go Suzerain of a City-State astatine a higher Influence outgo than Befriend Independent. +30% Production towards constructing Doi Suthep.
  • Chang Beun - Siamese Unique Ranged Unit. Has accrued Ranged Strength and +1 Movement. Can determination aft attacking.
  • Uparat - A Great Person with 1 charge. Can lone beryllium trained successful Cities erstwhile an Independent Power has been befriended, and the circumstantial Uparat received is random. Each Uparat tin lone beryllium received once. Cost increases per Uparat trained.
  • Bang - +3 Culture and Happiness. Siamese Unique Improvement. Ageless. Does not region Warehouse bonuses connected a tile. Must beryllium placed connected a Navigable River.

Siam has a reasonably unsocial trait, successful that it allows you to go the Suzerain of a City-State immediately. This tin beryllium strong, particularly if you rack up galore city-states to enactment you successful different yields. However, the Civilization has nary peculiar entree to generating the Influence it needs to bash so, truthful it volition beryllium reliant connected your ageless buildings and your Leader. If you tin facilitate that Influence need, though, this trait could service you well.

The Chang Beun is besides a large ranged Unit that tin maneuver astir enemies and enactment retired of their scope erstwhile played correctly. Otherwise, there’s not a ton present that stands out. The City-States should assistance you marque up mislaid yields with assorted benefits, but that is besides babelike connected the close City-States turning up.

C-Tier Modern Civs

While not atrocious civilizations, these are often much situational civilizations oregon civilizations that necessitate a unsocial playstyle that mightiness beryllium champion for much experienced players.

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C-Tier: Mughal

  • Paradise of Nations - +75% Gold from each sources. -25% to each different yields. +30% Production towards constructing the Red Fort.
  • Sepoy - Mughal Unique Infantry Unit. Can marque a Bombard Ranged attack.
  • Zamindar - Mughal Unique Settler. Civilian Unit susceptible of founding caller Towns. +1 Population connected caller Settlements.
  • Stepwell - +2 Food from adjacent Farms. Mughal Unique Improvement. Ageless. Does not region Warehouse bonuses connected a tile. Must beryllium placed connected Flat Terrain. Cannot beryllium placed adjacent to different Stepwell.

Mughal are successful nary mode a atrocious civilization. With due setup and circumstances, this civilization tin beryllium precise strong. That said, it comes with risk. +75% Gold from each sources tin beryllium truly almighty and volition person you easy becoming the richest successful the game. However, if you don’t negociate to mitigate the -25% connected each different yields, you tin easy fumble. Since Science and Culture vitally important successful this Era, to support up, you request to marque definite the wealth you’re investing is compensating for that penalty.

Elsewhere, the Mughal’s different traits are good but don’t leap retired arsenic indispensable to a victory. In the close hands, the Mughal tin beryllium truly good, but for those little certain, determination are galore much straightforward options retired there.

Patrick is simply a a freelance writer with implicit 13 years of acquisition who loves going heavy connected games and getting into their systems. His four-figure hours into some Overwatch 2 and Destiny 2 are a testament to that.

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